The official GRID Twitter account posted a short video titled “Brace Yourselves...Racing is Coming,” teasing a coming announcement on April 22.
That’s all we know until then, but yesterday Codemasters’ Community Manager Ben Walk made clear that, whatever the company announces, it’s not going to be a mobile game. “Can officially confirm that next Tuesday's announcement will NOT have the words Android or iOS in them,” he said on Twitter.
GRID 2 was released in May 2013, and was well received by critics. GameSpot’s review found that it offered a fantastic blend of arcade and simulation racing. Codemasters also develops and publishes other racing games like the Dirt and F1 series.
Be sure to check back with GameSpot on April 22 for more details on Codemasters’ future plans for the GRID series.
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President of Sony Online Entertainment John Smedley took to Reddit to answer some questions about the recently announced H1Z1, and he didn't tiptoe around the game’s similarities to the hugely successful DayZ.
“Not going to give some politically correct dodgy b.s. answer,” he said. “H1Z1 is a survival in a Zombie Apocalypse game. So is Day Z. They have made a brilliant game (first I might add). They have a great vision for it and can count myself and most of the people on our team as fans and contributors.”
Smedley then went on to describe how H1Z1 is different because it lets players build structures, forts, and towns to protect themselves from zombies.
“So sure. We're another Zombie Apocalypse game,” Smedley said. “Call it what it is. But our goal is to make ours fun, accessible, hard core and super, super deep.”
Some other interesting details Smedley revealed about H1Z1:
For more on H1Z1, you can catch up with our previous coverage, and watch 50 minutes of Game Designer Jimmy Whisenhunt and Technical Director Tom Schenck playing the game on Twitch.
Cel Damage HD, a graphically-enhanced version of the original 2001 release, is coming to PlayStation 4, PlayStation 3, and PlayStation Vita this Tuesday, April 22.
Cel Damage HD will cost $10, and as a Cross-Buy title, you’ll be able pay once to play it on all devices. In addition, PlayStation Plus members can get the game for a 10 percent discount during the first week following release.
Originally developed by Pseudo Interactive for Xbox, PlayStation 2, and GameCube, Cel Damage was a vehicle combat game much like Twisted Metal, only with cel-shaded graphics and a Looney Tunes approach to weapons and gameplay. It was not well received by GameSpot at the time, getting a score of 5.7 in our review.
Cel Damage HD will feature six playable characters, 13 arenas, 10 cars and more than 30 power-ups. It will be developer Finish Line’s first game.
Rupert Murdoch, founder of the world’s second-largest media company, News Corp, took the Oculus Rift virtual reality headset for a spin this week.
Murdoch, News Corp’s Chief Technology Officer Paul Cheesbrough, and Chief Executive Officer Joel Klein saw the Oculus Rift during an “amazing ‘field trip’” to Framestore’s offices in New York, according to Murdoch’s Tumblr.
Framestore offers integrated advertising, special effects (it recently won an Oscar for its visual effects in Gravity), and other services, but you may have heard of it recently if you’re a Game of Thrones fan. To promote HBO’s show, it created the “Ascend the Wall” VR experience, which puts the user in an elevator rising to the top of its fictional 700ft tall frozen wall. Framestore explained its business model to Murdoch and let him demo “Ascend the Wall.”
As amazed as he may be, it’s too late for Murdoch to scoop up Oculus VR. Facebook’s Mark Zuckerberg already acquired the company for $2 billion last month.
Ubisoft is said to be working on a new 2D prince of Persia game using Rayman Legends’ UbiArt Framework engine.
French website Le Portail du Jeu Video claims it was told that, like Rayman, the Prince’s legs, arms, and other body parts will animate independently of each other, making him look like a 3D model. As with other Prince of Persia games, the Prince will run, swordfight, and perform various acrobatics to avoid traps. Ubisoft’s upcoming Child of Light, which mixes RPG and 2D platforming, is another game that uses the UbiArt Framework.
According to the site, the game in question is being developed in Ubisoft Montpellier, which is also responsible for Rayman Legends and Rayman Origins.
Back in January 2013, Ubisoft Montreal CEO Yannis Mallat said that the Prince of Persia franchise had been “paused,” but that it would return in the future.
Ubisoft released a few forgettable mobile Prince of Persia games in the last couple of years, but the last serious entry in the franchise was 2010’s Prince of Persia: The Forgotten Sands.