Hardcore Dragon Age fans have gradually come to notice that the latest instalment in the series is not as talkative as expected.
Though the previous game in the series was packed with dialogue between the player and their trio of AI-controlled companions, in Dragon Age: Inquisition the talking is more tentative.
Due to discussions about the absence of chatter on various Dragon Age and EA forums, developer BioWare has discovered that this is likely due to an unknown glitch in the code. If the bug is found and remedied, companions will be far more conversational.
Now Allan Schumacher, a QA analyst at BioWare, is asking fans who have played the game for more than sixty hours to explain to him their experience and share their save files. The more people do this, the more likely it is that Schumacher can locate the source of the problem.
The community thread for messaging Schumacher is found on the BioWare website, though discussions have also spilled out to the EA Help Forum and Reddit.
Dragon Age: Inquisition shipped on November 18 for Xbox 360, Xbox One, PlayStation 3, PlayStation 4, and PC. GameSpot's review was glowing, with critic Kevin VanOrd writing: "Dragon Age: Inquisition is a wonderful game and a lengthy pilgrimage to a magical world with vital thematic ties to one we already know".
The EA-published game has also garnered favourable reviews among most critics.
If you're a GameSpot regular you've probably already seen our new comprehensive buyer's guides for Xbox One and PS4 (promise I'll stop plugging these!) but there is certainly one detail I missed in both.
To wit: Can the PlayStation 4 or Xbox One survive a fifteen-foot drop onto concrete?
Now, this absolutely isn't the kind of test you should try at home. As WWE wrestler Mick Foley once famously demonstrated ("good god almighty!"), fifteen feet is a long, long way down.
Tech publication Wired dropped both Sony and Microsoft's new consoles from waist height, and then from fifteen feet, to see if they can function after the impact.
Minor spoiler - only one survives. Watch the video above.
Publisher Ubisoft has released a second patch for the Xbox One and Xbox 360 editions of its open-world FPS, Far Cry 4.The latest update comes days after a similar patch was issued for the PlayStation 4 and PlayStation 3 versions, and a little over a week since Far Cry 4 shipped across Europe and the US.Far Cry 4, which was developed for cross-gen platforms and PC, garnered generally favourable reviews from critics. GameSpot's assessment, however, outlined reservations for the game.GameSpot critic Kevin VanOrd wrote: "It's when you circumvent Far Cry 4's major thematic flaws, inconsistent missions, and incessant nagging that you find the game you came looking for, breathing easy and enjoying the mountains that rise in the distance and the valleys that stretch beneath you."
The Xbox One and Xbox 360 patch notes, written by Ubisoft, can be found below.
Ubisoft added: "We are still working at improving your gaming experience and will keep you updated of upcoming patches in the near future."
Developer 343 Industries has released a new, 523MB patch for Halo: The Master Chief Collection in a bid to squish the game's multiplayer bugs.
The studio told fans that the latest patch resolves "a number of matchmaking issues, fixes various bugs related to UI and the party system, and also improves overall stability". However, it explained that more work still needs to be done to eliminate all the matchmaking and multiplayer problems.
"While this update contains a variety of improvements, we continue to work on additional content updates that will be rolled out to address further issues that you have called out," the studio wrote on its blog.
Since its launch two weeks ago, on November 11, The Master Chief Collection has been unable to connect players online smoothly or swiftly. Various patches, applied in a bid to improve the experience, have not resolved the issues, and in some instances have made matters worse.
Due to the emergence of numerous bugs and problems, Bonnie Ross, the executive in charge at 343 Industries, asked fans to accept her "heartfelt apologies" over the game's persistent online problems.
"We have not delivered the experience you deserve," Ross said.
"I personally apologize for this on behalf of us all at 343 Industries. Our team is committed to working around the clock until these issues are resolved."
Patch notes, written by 343 Industries, can be found below.
Party, Lobby, and Custom Games
We have more information on Achievements and the LASO playlists here. As mentioned earlier this week, we have additional updates on the way in an effort to further improve your experience with Halo: The Master Chief Collection. We thank you for your continued feedback, patience, and support.
Metal Gear architect Hideo Kojima will reveal the next edition of Metal Gear Online at a games event in December.
Little is known of the multiplayer-focused game, nor whether it will be sold standalone or come packaged with Metal Gear Solid 5: The Phantom Pain, but Kojima is expected to reveal early details of the project at The Video Game Awards 2014.
Geoff Keighley, a games broadcaster who produces the new game awards show, revealed on Twitter that Kojima will provide a "world premier" of the new game. It's not clear whether this will come in the form of a gameplay demo or a trailer, though games award shows tend to opt for the latter.
Next Friday night I'm honored @HIDEO_KOJIMA_EN will join us at @thegameawards to world premiere Metal Gear Online. pic.twitter.com/rT6sLDfdxb — Geoff Keighley (@geoffkeighley) November 27, 2014
Next Friday night I'm honored @HIDEO_KOJIMA_EN will join us at @thegameawards to world premiere Metal Gear Online. pic.twitter.com/rT6sLDfdxb
The first iteration of Metal Gear Online was released in 2008, bundled with the PlayStation 3 exclusive Metal Gear Solid 4: Guns of the Patriots. More than one million players registered for the game, though by 2012, publisher Konami decided to shut down its servers.
Metal Gear Solid 5: The Phantom Pain is expected to ship in 2015. The game's prologue, Ground Zeroes, shipped on cross-gen consoles this year and divided critics.
The Video Game Awards 2014 will take place on Friday, December 5 in Las Vegas--which is the night before Sony's PlayStation Experience community event. It will be streamed on Xbox Live, PlayStation Network, and PC.
(Video above: Metal Gear Online, 2008)