The upcoming Dead Rising movie--which will skip a theatrical release in favor of debuting on Sony's Crackle streaming service--now has a director. Leprechaun: Origins director Zach Lipovsky is leading project, according to a report from Hollywood news site The Wrap.
Lipovsky was a contestant on Steven Spielberg and Mark Burnett's 2007 reality TV show On the Lot, which saw budding filmmakers compete for a development deal. He made it to the final three.
The Dead Rising movie will become the first project created by Legendary Digital Media, the offshoot of Warcraft and Godzilla studio Legendary Pictures. Following its debut on Crackle, the film will be available through video-on-demand services, DVD/Blu-ray, and TV.
Though there's no word yet on a cast for the Dead Rising movie, but we know that Transformers franchise producer Lorenzo di Bonaventura will serve as executive producer on the film. Tim Carter will write the script alongside Tomas Harlan for Contradiction Films, which recently produced the Mortal Kombat Legacy digital series.
No release date has been announced for the Dead Rising movie. The most recent entry in the core Dead Rising series was Xbox One launch title Dead Rising 3. The game comes to PC on September 5.
The Dead Rising movie is one of many video game movies currently in development. Ubisoft has a total of six films in the pipeline, including movies based on Assassin's Creed, Watch Dogs, and Splinter Cell. Meanwhile, Sony is making a Last of Us movie, Konami is moving forward on a film based on Metal Gear Solid, Blizzard Entertainment has its Warcraft movie, and an Angry Birds film is scheduled for 2016. And just this week, the next Resident Evil movie was delayed because lead actress Milla Jovovich is having a baby.
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The PlayStation 4 is a big hit with 10 million systems sold in nine months, but like any piece of technology, it's also faced its fair share of technical troubles. The latest example is error CE-33945-4, a major glitch that recently kept some PS4 owners from doing anything on their consoles. Sony told Kotaku earlier today that it was aware of this issue--affecting only a limited number of users--and has "made progress" toward a solution.
Finding a solution didn't take too long, as just this afternoon, a PlayStation Support team memeber wrote on the PlayStation forums to say the issue has been fixed.
"Hey guys. This issue should now be resolved," the staffer said. "Please try accessing your games again. If you are still having the issue try restoring licenses. If even after that you are still having issues, please let us know. Thanks!"
Sony said this issue only affected a "very small number of users."
Error CE-33945-4 is detailed in forum posts on NeoGAF and PlayStation's own social channels. According to personal accounts, users who encounter the glitch--and it's unclear how it's triggered--were blocked from playing games and DLC or accessing services like Netflix.
Did you run into the CE-33945-4 issue? And if you did, is it fixed now for you? Let us know in the comments below!
Last month, PC accessories company Logitech announced an ambitious project called "Together We Game," billed as a first-of-its-kind collaborative project between Logitech and gamers. As part of the effort, Logitech will crowdsource ideas for an upcoming 2D tower defense game and then build it. The first part of that process is now underway, as Logitech has opened voting for the first element of the game: its environment.
Choices are Computer Interior, Noir, Environmental Elements, or Biological/Organic. You can vote today at logitech.com/social. At press time, Computer Interior is leading the way with 32 percent of the vote, followed by Environmental Elements (27 percent). Voting closes Sunday, August 24.
Of course, this is only the beginning in the journey to make the crowdsourced game. Over the next 15 weeks, you'll be able to vote on other elements, including style of playfield, towers, enemies, economy, soundtrack, and the game's title.
You don't need any level of game development experience to participate in Logitech's campaign, as actual development will be done by developer Tiny Mantis, with special help from New York University Game Lab director Frank Lantz.
The final version of the game, whatever it turns out to be, should be available sometime in early 2015, and will be free on Steam for PC and through iTunes for iOS devices. You can learn more about Logitech's Together We Game campaign through the company's subreddit or on its official website.