A developer who worked on Outlast, the unsettling first-person survival horror game set in an asylum, has said his team are now working on a sequel.Philippe Morin, the co-founder of Outlast developer Red Barrels, has said the development team still has more ideas on how to approach the survival horror genre."After shipping the Xbox One version of Outlast, we took some time to analyse our situation and we quickly realised we had at least another horror game in us," Morin said in an interview with Bloody Disgusting."So, yes, we are working on Outlast 2. We're still a small indie studio, so we'll need a little bit of time to ship our next game, but hopefully it will be worth it."For now, little is known of the Outlast 2 project. The first game shipped on PC in 2013, then later on PS4 and Xbox One, and set its story inside a derelict psychiatric hospital. The game was perhaps most recognisable for its use of horror in night-vision mode.However, Morin said the studio is eager to try something different with the sequel."We have new ideas and themes we'd like to explore and we think we're cooking up something special," he said.The critical response to Outlast was somewhat positive. GameSpot's Outlast review scored it a seven-out-of-ten and concluded: "Outlast's few weak moments are overshadowed by the effectiveness with which it so often gets inside your head and scares the hell out of you."
Microsoft sold about 2.4 million Xbox systems, both last gen and new, to retailers between July and September.
The software giant revealed the details to investors during its quarterly earnings report on Thursday, but did not specify further on how many of those shipped consoles had sold through to customers. Nor did it specify what proportion of consoles were Xbox One as opposed to Xbox 360.
Nevertheless the additional console on the market had helped drive combined Xbox sales up by 102 percent.
Microsoft launched the Xbox One on November 22 in 2013, and by December had sold about three million units to customers. Since then the corporation has not provided detailed sales figures.
Revenue for the Xbox platform climbed by 58 percent during the quarter, Microsoft said. Surface tablet sales were strong too, driving revenue to $908 million.
Overall sales for the corporation were mixed, with revenue at $23 billion (up 25 percent) while profits fell 8 percent to $5.8 billion.
“We are innovating faster, engaging more deeply across the industry, and putting our customers at the centre of everything we do, all of which positions Microsoft for future growth,” said Satya Nadella, Microsoft's chief executive.
“Our teams are delivering on our core focus of reinventing productivity and creating platforms that empower every individual and organisation.”
Rockstar confirmed this rumor today through a posting on their support site. "GTA: San Andreas on the Xbox Marketplace will be available again for purchase beginning October 26th, 2014, through Games on Demand. This version features 720p resolution, enhanced draw distance, and Achievement support."
If you purchased the game previously, Rockstar notes: "The Games on Demand version of San Andreas is not compatible with the Xbox Originals version. Save files will not transfer from Xbox Originals. Owners of the Xbox Originals version will still have access to the old version on their consoles and through their download history, with the option to purchase the new version to experience the added features on a new save file."
The original story appears below.
Grand Theft Auto: San Andreas may soon be re-released for Xbox 360, a new set of Achievements suggests. Developer Rockstar Games has not announced a new version of the game for Xbox 360, but Xbox Achievements has posted a new list of achievements that seem to indicate a re-release is in the works.
In addition, the Xbox Originals version of San Andreas is oddly no longer available to download for Xbox 360--though it remains available to buy for PlayStation 3. On top of that, October 2014 marks the game's tenth anniversary, which would be a fitting time for such a re-release, if it were to happen.
San Andreas was released in October 2004 for PlayStation 2, though the game has since come to platforms such as Xbox, PC, Mac, and various mobile devices.
We have contacted Rockstar for comment, and will update this story with anything we hear back.
Grand Theft Auto V comes to Xbox One and PlayStation 4 on November 18. The PC version is scheduled to launch in January 2015. The open-world game has already shipped more than 34 million copies.
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