With just a few days left in January, Microsoft on Wednesday announced the free games coming to Xbox Live subscribers on Xbox 360 and Xbox One in February. These are listed below.
Now is also a good time to pick up January's free Xbox 360 and Xbox One games while you still can.
Free all month: #IDARB (normally $15): Also known as It Draws a Red Box, this is a tough game to pin down. It's part platformer, part hockey, part fighting game, and part party game. I suggest watching the video above to see what it's all about.
February 1-15: Brothers: A Tale of Two Sons (normally $15): A wonderful, beautiful-looking game from Swedish filmmaker Josef Fares with a unique control setup.
February 16-28: Sniper Elite V2 (normally $30): A War War II game where you shoot people with sniper rifles.
What do you think of February's free Xbox games? Let us know in the comments below!
Final Fantasy and Tomb Raider publisher Square Enix has launched a teaser website for an upcoming game with the working title "Project Code Z."
Images that float behind the "Z" show off all manner of environments, ranging from lush forests to what appears to be creepy caverns, among other things.
The good news for fans is that you won't have to wait long to find out more about Project Code Z, as Square Enix plans to formally unveil the title during the Tokaigi 2015 event on January 31.
A PlayStation 4 logo is shown on the teaser site, along with a link to the game's Twitter page. The account tweeted the following cryptic message earlier today.
It was cold outside and so was my mind... — Project CODE Z (@sqex_msz) January 28, 2015
It was cold outside and so was my mind...
It is possible that Square Enix's new game is the console RPG that's not a remake teased by president Yosuke Matsuda back in November.
Check back with GameSpot to learn more about the game as it's announced.
Civilization IV designer Soren Johnson and his new studio, Mohawk Games, on Wednesday released the first gameplay trailer for Offworld Trading Company, their new "economic RTS" for PC.
In addition, the developer revealed plans to launch the game through Steam Early Access on February 12 for $40. Offworld Trading Company already saw a limited beta testing phase through its Founders Program, but Mohawk is aiming to welcome many more players on Steam.
The Early Access version of Offworld Trading Company lets players compete head-to-head or in free-for-all matches. You can also try out the game's single-player campaign.
Haven't heard of Offworld Trading Company? Johnson and Mohawk are calling it an "economic RTS" because it doesn't really fit into other, traditional molds of the genre. "There isn't really a game quite like it," Offworld told GameSpot in a recent interview.
Offworld, set on Mars, is described as "economic" because, instead of offering just two or three resources like you might find in other RTS titles, it has more than a dozen. In addition, there are no units--only buildings that transform resources of one type into those of another.
At the heart of Offworld is its player-driven, free-market economy. Players can buy and sell resources and materials at their own discretion; but only the most cunning--and potentially cutthroat--capitalists will claim victory by claiming all stock to end a match.
Offworld's player-driven economy is the game's main differentiating factor against other RTS games such as Starcraft, guaranteeing that every match is unique and boosting its replayability factor..
"You don't build units to go attack the other player," Johnson explains. "Instead, you claim resources and choose different types of buildings, and buy or sell stuff on the open market. And you might sabotage other players, but the ultimate goal of the game is to buy them out legitimately through the stock market."
"There isn't really a game quite like it" -- Johnson
For these reasons, Offworld will be highly replayable, Johnson contends. Whereas games like Starcraft have pre-set maps, and victory often comes down to pure execution, Offworld matches will reward players for being flexible and making an array of strategic decisions.
"There is this aspect that there's never one perfect strategy because the game sort of balances itself," he said. "It's impossible for there ever to be a set strategy. If you do X, Y, and Z, and you execute it perfectly, you're going to win the game. That's just not possible in Offworld. The only way to win is by adapting to the market and what other people are doing."
Steam Early Access has drawn some level of controversy regarding the level of completeness of titles published through the service. While Johnson freely admits that Offworld is an unfinished product, he says the gameplay itself is pretty much finished, or, at least by his own definition it's finished.
"I'd say the gameplay is 100 percent complete--only in the sense that there isn't something that I have yet to implement; that I want to implement," he said. "It will become less than 100 percent complete once I see how people play the game. And what is wrong with it and what assumptions I made that didn't work out. But it's impossible to know that until you release a game, which is why Early Access is so cool."
Offworld will support single-player and multiplayer at launch on Steam Early Access, but a matchmaking service and leagues are coming later. The game will be published by Stardock, which is building its own Battle.net-style service that will be used to run the multiplayer component of Offworld and other Stardock games, Johnson said.
In terms of graphics, Johnson explained that only four of the game's total 20 buildings have final art right now. "There's a lot of stuff that has not been done yet," he said. In the sound department, what you'll hear in the game is mostly only prototype sound, Johnson explained, going on to say that there also won't be music in the Steam Early Access version. That's coming later.
"To me, this [releasing on Early Access] is part of the process; finding out what's wrong with your game," Johnson said.
Overall, Johnson said his hope for Offworld's release on Steam Early Access is that the player-base jumps "by an order of magnitude" so that he's able to get meaningful feedback to fix and tweak the game ahead of its final, full release.
Finally, I asked Johnson if he thought Offworld had any eSports potential. While he said he's excited about the possibility, he made it clear that it's not something Mohawk Games has any immediate plans for.
"Well, I hope so. It's a great, competitive game; it doesn't take too long so I think it could fit that format well," Johnson said about Offworld's eSports possibilities. "It's something I sort of daydream about more than I plan for because I want to make sure that we get the core game right as opposed to planning too far ahead. I'd love to see really high level, competitive play for the game."
You can buy Offworld Trading Company today through Stardock's website for the limited-time price of $36. Going forward, Johnson and Mohawk Games plan to live-stream playtests and engage with the community through the developer's Twitch channel every Thursday at 12 Noon Pacific.
Polish developer CD Projekt Red has revealed resolution and frame-rate specifications for upcoming open-world role-playing game The Witcher 3: Wild Hunt. The game will run in 1080p/30fps on PlayStation 4 and 900p/30fps on Xbox One, it has now been confirmed.
German website Gamestar was first to report the resolution and frame rate details. GameSpot has since confirmed with CD Projekt Red that these numbers are indeed correct.
In April 2014, The Witcher 3 was rumored to have been running at 900p/30fps on PS4 and 720p/30fps on Xbox One. However, CD Projekt Red was quick to label those numbers "just a rumor."
CD Projekt Red CEO Marcin Iwinski said previously that The Witcher 3: Wild Hunt is "fairly close" to maxing out the power of the Xbox One and PS4. The PC version is likely to look gorgeous as well, provided you have a beefy enough rig.
Following another delay, The Witcher 3 release date is May 19 for PS4, Xbox One, and PC.
Looking for more Witcher 3 content? GameSpot recently got to play three hours of the game, and you can hear our in-depth thoughts in the video above and read our written preview.
You can also read our most recent news stories about The Witcher 3 through the links below.
Square Enix is offering a free PC copy of its award-winning Tomb Raider reboot to those who purchase the Steam key of Lara Croft and the Temple of Osiris.
The deal is available in most European markets (with France being the biggest exception) and does not extend to North America. Customers in the UK with a Steam account can buy Temple of Osiris from the Square Enix online store for a reduced price of £10, and after purchase, will be issued a Steam key code for Tomb Raider.
Released in December, Lara Croft and the Temple of Osiris is an isometric action game that takes place across the sands and ruins of Egypt. GameSpot's Temple of Osiris review suggested the game was enjoyable but far from perfect.
"It's not the revelation that Lara Croft and the Guardian of Light was," wrote critic Kevin VanOrd. "It's a bit too glitchy and dated to herald it a new classic, in spite of the welcome addition of four-person online play."
The Tomb Raider reboot, however, is widely regarded as a modern classic. GameSpot's review summarized: "Tomb Raider doesn't try to rewrite the book on third-person action adventure games. But with its excellent controls, engaging heroine, thrilling combat, and fascinating setting, it doesn't need to. Lara may be covering some previously charted territory here, but Tomb Raider is so well-crafted, you won't mind at all."
To mark the occasion, Square Enix UK is running discount deal throughout its store, with Lara Croft and the Guardian of Light on offer for £2.
More Temple of Osiris screens can be found below.